How many trophies are there in melee




















Bubbles protects herself by shocking Sea Urchins and pushing them into walls to destroy them. Eggplant Man. Even though his movement pattern was very simple, he was a fairly formidable foe, since Mario and Luigi had limited means of attack.

You could beat this enemy by dropping a Dead-End Drum on him or by trapping him behind a door and blowing up the room.

Wrecking Crew. After the destruction of his home town, Mach Rider jumped onto his machine-gun-equipped combat motorcycle and set off in search of a new home, destroying all the Quadrunners who got in his way.

His motorcycle had four gears and endless ammunition. When hit, Mach Rider would break into fragments and then rejoin together. Mach Rider. The goal in Balloon Fight is to break your enemy's two balloons, depriving him of his flotation devices. If you lose one balloon, your buoyancy drops and it becomes harder to rise. As you can pop both friends' and enemies' balloons, you have to stay alert in this two-player fun fest. The balloonist's name is unknown. The head of Palutena 's personal bodyguards, Pit traveled near and far to gather Three Sacred Treasures that would help him defeat the evil goddess of darkness, Medusa , and free Palutena, the goddess of light.

Pit couldn't fly with his little wings; only the Wings of Pegasus let him take flight. Will Pit ever fight again? Kid Icarus. The assistant to the mayor of SimCity, Dr. Wright was actually named after the creator of the game. As a player, you'd have to use your wisdom and experience to give timely advice to the mayor; if you did a good job, the city prospered. Wright is one of the leaders in the all-time, bizarre Nintendo-game-hairstyle contest. Donbe and Hikari are the main characters in this video-game version of a classic Japanese folk tale.

The game chronicles the lives of our fearless heroes from their births to the time they drove the evil from the Island of Ogres. They are accompanied in their adventure by Ringo the dog, Matsunosuke the monkey, and Ohana the pheasant. Shin Onigashima. In the first installment of the series, Ayumi solved the murder of one of her friends, and shortly thereafter, she opened her own investigative agency. Since those early days, she's proven to be a daring and peerless crime solver.

Detective Club. While it wasn't as fast as the other two car types, it had super-strong shocks to deal with horrible roads and other obstacles. Mario and Luigi are in command of this car, although they don't show themselves in the game very often.

Famicom Grand Prix. Sheriff is a game with a particularly long history, even among other classic Nintendo arcade games. You aimed the sheriff's gun by way of an eight-directional dial controller, which you would depress to fire. The goal of this frontier shooter was to protect the territory from various scoundrels and ne'er-do-wells. This little guy is the adorable mascot for a Nintendo Entertainment System peripheral device released in Using the disk system, you could rewrite games for yen, an epochal and economical feature.

Through hacking methods, all three trophies can still be obtained in the North American release, while the Tamagon trophy has been removed from the PAL version. This mistake is not present in Japanese-language text. Categories : Lists Super Smash Bros. Melee trophies. Meta category: Rewrite and expansion requested. In other languages Italiano. Known worldwide as Mr. Nintendo, Mario uses his incredible jumping ability to thwart the evil Bowser time after time.

While he's best known as a hero, Mario has played many roles, including racer , doctor , golfer , and villain. His tastes have changed over 20 years of gaming; he long ago swapped the colors of his shirt and overalls. Mario is a character without any glaring weaknesses and plenty of strong attacks: he's even equipped with a Meteor Smash.

He's a straightforward character who'll reflect the actual skills of the player. Mario's Cape will turn other characters in the opposite direction and can also reflect missile weapons. Mass determines how easily a character can be sent flying, as well as a character's physical strength: Mario's mass is the standard upon which other Smash fighters are measured.

His Super Jump Punch sends foes skyward in a shower of coins, while the Mario Tornado pulls in nearby foes, spins them silly, and scatters them every which way. While he now prefers the laid-back jungle lifestyle to construction site mischief, DK is often forced back into action by the Kremling Krew. The great ape is quite fast despite his burly physique, and he keeps his strength up with a steady diet of his favorite food: bananas.

His one extravagance and only piece of clothing is a monogrammed necktie. Donkey Kong is a huge target in a fight, so he hates crowds. When he's in the fray, his Giant Punch deals serious damage to multiple opponents. The big ape's Headbutt hits so hard that it temporarily buries opponent's in the ground. DK is a lot faster than he looks, and he's lethal in the hands of a master.

Being the strongest simian around, DK has the upper hand once he grabs an opponent. He can even lift his foe up and make him or her an unwilling traveling companion; if DK grabs you, shake your Control Stick as fast as you can to break his grip.

His Spinning Kong covers more lateral distance than vertical, so use it quickly to recover. Even in his youth, Link was already becoming the warrior who would carry the destiny of Hyrule and many other lands on his shoulders.

His epic struggles against the forces of darkness are written in legend, and he is bound to the Princess Zelda and the archfiend Ganondorf by the awesome power of the Triforce. Burdened with a shield, a heavy sword, and plenty of equipment, Link is not a very mobile character.

Nevertheless, he's skilled with the blade, and his varied supply of missile weapons makes him a powerful fighter. To master Link, you must control the pace by balancing your long-range attacks with head-to-head swordplay.

Link's Bow, Boomerang, and Bombs all take time to wield, so you may want to try drawing them in midair to prevent your foes from attacking you while you're vulnerable. The Spin Attack can score consecutive midair hits, and the final slash is very powerful.

Link's Bombs are his trump card, but he can't pull one out if he's carrying another item. This intergalactic bounty hunter's full name is Samus Aran. Clad in a Power Suit made by the Chozo race and infused with their enhanced blood, she cleared the planet Zebes of a Metroid infestation.

Samus is an orphan, the sole survivor of a Space Pirate raid that destroyed an Earth colony named K-2L. Samus has an abundance of projectile weapons, making her a long-distance attack specialist. The most powerful weapon in her arsenal is her Charge Shot, but be warned: it can be reflected. Her missiles have homing capabilities, but when fired as Smash Attacks, they fly on a straight trajectory and have boosted power. While Samus's arsenal of missile weapons is indeed formidable, her enemies are in for a rude awakening if they guard against nothing else.

Her Grappling Beam captures foes and latches on to walls, and the Screw Attack drags foes upwards in a series of spins that doubles as a recovery move. Samus can also use her Bombs to perform Bomb Jumps. Yoshis are gentle, fleet-of-foot dinosaurs that make their home on idyllic Yoshi's Island. They come in a variety of colors and have evolved an interesting trait to help increase their numbers: they can transform anything they swallow into an egg.

With adhesive tongues and bottomless bellies, Yoshis have been known to eat anything. To make up for his lack of powerful airborne attacks, Yoshi has a miraculous jumping ability and is resistant to damage while in the air. Yoshi can also swallow a foe and transform him or her into an egg: try doing this close to an edge!

The speed and power of the Egg Roll increases if you hold down the B Button, but it'll be tougher to control.

Yoshi has no third jump, so the timing of his second jump is of vital importance. The angle and distance of his Egg Throw can be altered by how you tilt the Control Stick and how long you press the B Button. When Yoshi lands after doing his Yoshi Bomb, stars appear on either side of him, making it hard for enemies to deliver counterattacks. Even though he's only about eight inches tall, Kirby is an extremely skilled technician.

He has the ability to absorb the powers of his enemies, and his elastic body makes him a versatile adventurer. Kirby's small size lets him dodge many attacks, but his light weight makes him fly far when struck. Using his ability to inflate, he can jump five times. His Swallow attack creates wild combos; not only can he copy foes' moves, but he'll also put on special hats and mimic their voices. His Hammer is unwieldy but powerful. Because of his light weight, Kirby is always in danger of being sent flying, but his ability to puff up and fly allows him to come back from amazing distances.

His Final Cutter strikes on the way up and on the way down, and it sends out a beam of force upon landing. Kirby transforms into various objects and crashes down when he uses his Stone technique.

Fox McCloud is the leader of a band of adventurers-for-hire known as Star Fox. From the cockpit of his Arwing, Fox leads the ceaseless pursuit of the evil scientist Andross, who doomed Fox's father.

Fox is among the quickest and nimblest of the Smash Bros. His speed is offset by low firepower, however, and he's better at one-on-one fights than melees with multiple foes.

His Blaster is unique: it does damage but it doesn't make enemies flinch. His Fox illusion is best used as a surprise attack. Fox falls quickly, so he's a tough target to strike from below; however, this advantage can work against him when he goes flying sideways.

You can use the Control Stick to set the direction of the Fire Fox technique while it's charging up. It has electric pouches in both cheeks; when in danger, it shoots electricity at its enemies.

Although Pikachu can evolve into Raichu by exposure to a Thunderstone, many trainers like Pikachu so much that they don't let it evolve. While its electrical attacks, such as Thunder and Thunder Jolt, are powerful, Pikachu is at its best speeding around the fray and waiting for its chance to strike.

You can control the path of Pikachu's two-directional Quick Attack, allowing you to jump twice. Hold down the B Button to charge up Skull Bash. Pikachu will move blindingly fast, and it will also cause damage to any character it runs into. Be sure to check out the ceilings on the level when you use Thunder. Ness is a young boy who's mastered the psychic power known as PSI.

Ness was living a normal life in the suburbs of Onett until a meteor crashed into a nearby mountain and sent him on a wild adventure. Believing in the ultimate powers of wisdom, courage, and friendship, Ness proves that some heroes come in small packages. The key to mastering Ness is controlling his unique midair jump, which makes up for what he lacks in speed. His PK Flash attack may seem weak at first glance, but it grows more powerful the longer you hold down the B Button.

To do a lot of damage with PK Fire, try to burn your opponent as many times as possible. Ness's mind is his best weapon. PK Thunder is a PSI missile weapon that can be guided using the Control Stick, and if Ness hits himself with it, he turns into a living missile capable of doing massive damage.

This move can also be used for recovery. Usually a relentless bounty hunter, Captain Falcon shifts gears to become a race pilot once the F-Zero Grand Prix begins. His beloved racer, the Blue Falcon, can exceed the speed of sound, and he knows how to drive it; he'll go down as one of the all time-greats.

Falcon's style is a balanced combination of raw power and speed. His attacks are slow, but when combined with Falcon's high mobility, he's a formidable combat force. The Falcon Punch packs the highest degree of destructive power, while the explosive Raptor Boost can be used to smash airborne foes into the depths. The Knee Smash, used in midair on foes in front of you, is slow and has a short reach, but if it connects, it'll send foes flying a long way on a low trajectory.

Falcon uses his Falcon Dive to grab an enemy in midair and fling them away with an explosive blast. He can do this technique repeatedly without landing, so it can also be used as a recovery move. Bowser has a long history of kidnapping Princess Peach to lure his nemesis, Mario, into traps. He leads an enormous group of mischievous creatures, not the least of which are his seven children. With outrageous strength, flammable breath, and more spikes than you can shake a Star Rod at, Bowser is a constant threat.

In many ways, Bowser is the toughest character around. Not only does he have near-impervious hide, but his great mass makes him almost impossible to hurl offscreen. Of course, his weight also makes him rather slow to maneuver, so when facing him in battle, it's best to press your attack and not give him a chance to counter. Bowser's Fire Breath strikes continually, but it grows gradually smaller over time until it's barely smoldering.

The Koopa Klaw rakes enemies at a distance and pulls nearby foes in close for a good gnawing. Bowser's Whirling Fortress moves laterally over the ground; it works in midair as a recovery. The Bowser Bomb is powerful and paves the way for more attacks. Princess Peach presides over the Mushroom Kingdom from her huge castle.

Her loyal subject Toad does his best to protect her but always seems to fail spectacularly. Besides her royal duties, Peach is interested in both tennis and golf; since she's so magnanimous, she'll even deign to play a few matches with the evil Bowser.

Peach's ability to float is invaluable in Super Smash Bros. Melee, as she can return from incredible distances. Balancing this talent, though, is the fact that she's quite light and can be sent flying with a single powerful attack.

Her attacks are fairly weak, so you'll have to hang around to win. Peach's Smash A attack will set her swinging with either a frying pan, tennis racket, or golf club. These bludgeoning devices appear randomly and have different reaches and power levels. The princess uses Toad to absorb attacks, and he counters by sending spores out at attackers.

Don't worry about the little guy, though; he takes his job seriously. That's Popo in the blue and Nana in the pink. These two stars of the game Ice Climber have scaled many an icy summit in their mountaineering careers.

Back in their glory days, they chased eggplants, cucumbers, and other vegetables that inexplicably fell from frosty summits when a condor reigned supreme. They're rarely seen apart. This unique twosome fights together as a team.

Your score will not be affected if the CPU-controlled character is KO'd, but a lone Ice Climber won't be able to use teamwork moves, which will make for a tough and frantic solo fight. The Ice Shot fires mini-glaciers out of their hammers, while Squall Hammer is at its strongest when Nana and Popo combine their strength. The colors of the Ice Climbers' parkas denotes who's in the lead: Nana's in pink or orange, while Popo's in green or blue.

Their hairstyles are also slightly different. Belay allows them to cover great distances, but doesn't give foes the chance to target their landing. Blizzard is best used in close quarters; in the fray, Nana and Popo will sometimes freeze opponents. The crown princess of Hyrule. Zelda entrusted Link with the future of Hyrule after a revelation came to her in the world of dreams. She knows much about the Triforce; in fact, the only person who likely knows more about Triforce lore is Ganondorf himself, whom Zelda evaded in Ocarina of Time by transforming into her alter ego, Sheik.

Zelda is a bit slow and, because of her light frame, easy to send flying. On the other hand, her magical skills lend her reliable and explosive attack power. Zelda's easier to use if you focus on waiting and countering rather than pressing attacks.

She can use Nayru's Love to reflect projectile attacks or as an offensive weapon. Zelda's midair Lightning Kick centers immense magical power in the ball of her foot. If she strikes perfectly, the attack is as strong as can be.

If her aim is slightly off, it'll be exceedingly weak. Farore's Wind again utilizes Zelda's magical prowess, this time by transporting her great distances. It's vital to know the lay of the land before using this move.

This is Zelda's alter ego. Using a variation of the name of the ancient Sheikah tribe, she appears before Link and teaches him melodies instrumental to his success. It's believed that she's not just a quick-change artist, but rather that she is able to instantaneously alter her clothing and her eye and skin color by using her magical skills.

Strategically switching between Zelda and Sheik is key. Compared to her Zelda form, Sheik is nimble and has gorgeous moves, but she lacks a strong knockout attack.

The number of needles thrown in Needle Storm is based on how long you hold the B Button before releasing it. Use the Control Stick to wave the Chain after brandishing it. The best strategy to use when playing as Sheik is to let her flow from one powerful attack into another, like a river of quicksilver. Zelda has some techniques with more punch, however, so in one-on-one battles, use Transform as needed.

Sheik only travels a short way when using Vanish, but the move comes with a small explosion that damages foes around her.

Although Mario's younger brother has always played second fiddle, Luigi finally garnered the spotlight with his very own game, Luigi's Mansion. Things are looking up for the eternal understudy; he's even picked up his own rival in Waluigi.

The day he's referred to as the "lean, mean, green machine" may not be too far off. Luigi has worse traction than his brother, but he's a more powerful jumper. His Fireballs aren't affected by gravity, so they fly straight horizontally. Luigi's taunting pose inflicts minor damage. However, Luigi can only jump straight up when delivering this blow, and if his aim is a bit off, he'll only do a single point of damage. The Luigi Cyclone sucks foes in and twirls them about.

It puffs itself up when angry, and while it may look adorable, it's not to be trifled with; it knows several powerful techniques. Jigglypuff evolves into Wigglytuff after exposure to a Moon Stone. Jigglypuff's normal attacks are weak, and because of its light weight it's easily sent flying. However, with its incredible midair agility, it seems to dance when airborne.

Rollout is a powerful speed attack, but be careful not to fly off the edge. Pound does serious damage, and it can also help as a recovery move. Jigglypuff can put its enemies to sleep if they are in range of its Sing attack, although the attack does not work on airborne foes. Rest puts Jigglypuff into a deep sleep, but at the instant it drops off, an intense energy force radiates out of the exact center of its body. If this force comes in contact with an enemy, look out! Rest is Jigglypuff's wild card.

Its battle abilities have been radically heightened, making it ruthless. As Mewtwo relies mostly on its powerful brain, there are times when it scarcely uses its arms and legs. Since Mewtwo spends much of its time floating, it flies far when struck.

Shadow Ball traces a jagged path once released: the longer Mewtwo holds it, the more powerful it becomes. Mewtwo uses Confusion to spin its foes around.

Mewtwo is definitely not a speedy character, but its ESP-powered grab and throw moves are comparatively strong. Teleport has a short range, but doesn't leave it open to attack. It's best used as an escape move during disturbances. Mewtwo can daze a foe if it makes eye contact and uses Disable; the move is useless unless Mewtwo is facing its enemy. The betrayed prince of the Kingdom of Altea, the blood of the hero Anri flows in Marth's veins.

He was forced into exile when the kingdom of Dolua invaded Altea. Then, wielding his divine sword Falchion, he led a revolt and defeated the dark dragon Medeus. Afterwards, Altea was annihilated by King Hardin of Akanea. Marth is a magnificent swordsman. While his swordplay is faster than that of Link, he lacks power, and his quickness if offset by a marginal endurance. His Shield Breaker gains power the longer it's held. The tip of Marth's blade causes the most damage, so you should try to create adequate distance between you and your enemy to gracefully strike with that point.

Marth's dolphin Slash is fast and powerful, but it leaves him vulnerable upon landing. Marth uses Counter to block a foe's attack and deal a return strike. If you're fighting a Counter-happy Marth, grab him. The main character is simple and monochrome but has a timeless individuality. There are 39 different games in the series and they've sold over 43 million units worldwide. Pictured at left is the particularly popular Fire model. A resident of a totally flat world, Mr. His image is known far and wide and respected by gamers everywhere.

In Super Smash Bros. Melee, he hurls sausages with his Chef technique. The random strength of his Judgment is determined by the number displayed; food appears on lucky 7. A man of great stature in the world of Nintendo characters, Mr. When he's in danger of falling, Fire calls out a rescue brigade to send him skyward once more. He can also catch missile weapons with Oil Panic; once he's caught three, he can dump the bucket on his foes.

Immaculate in his medical garb, Dr. Mario destroys killer viruses with his amazing vitamin capsules. With his dedicated nurse, Princess Peach, at his side, Dr. Mario spends day and night in his laboratory working on new miracle cures. Somehow he's managed to keep up with all the new viruses that have arisen over the years. There's hardly any difference in the abilities of Mario and Dr.

Mario, so choosing is largely a matter of taste. Mario is a tad slower due to his lack of exercise, but his Megavitamins pack a bit more punch than Mario's Fireballs. The capsules travel on a unique trajectory and make a distinct sound on impact. The differences between Dr. Mario and Mario are more pronounced in some areas than others, but basically they can be played in a similar fashion. While it may be hard to spot the contrasts, they do exist. For example, Dr. Mario's Super Sheet is longer and narrower than Mario's cape, and any opponents hit by Dr.

Tornado will fly off in diverse directions. Said to be the sole man born to the Gerudo tribe in a hundred years, Ganondorf aspired to conquer the world. He plundered a piece of the sacred Triforce from the Temple of Time when Link pulled the Master Sword from its pedestal. With the Triforce of Power in Ganondorf's possession, Hyrule was plunged into darkness until Link and Zelda defeated the fiend. Since he's slow and can't jump very high, Ganondorf relies mainly on his immense physical strength to overwhelm his enemies.

His great weight also makes him a difficult foe to send offscreen. Ganondorf's Warlock Punch is slow but absurdly powerful, and when he strikes with his Gerudo Dragon, enemies rise skyward enveloped in dark flames. Ganondorf's slow speed works against him in single combat, but in melees, his crazy power lets him earn his keep with innumerable KOs. Ganondorf can't strike quickly, but each blow he lands adds up. Ganondorf is at his quickest when he uses the Wizard's Foot, and his Dark Dive blasts foes in a burst of dark energy.

Star Fox team pilot, Falco's constant air of casual indifference belies his precise piloting skills. He avoids discussion of what he did before joining the team, but many consider it likely that his past was filled with reckless behavior.

He's not much for cooperation, but he does respect those more skilled than he is. Samus collecting trophies in the Snag the Trophies minigame. There are several methods in which to collect trophies: The player always receives a single random trophy when starting a new game file. In Melee, he appears as a boss. To fight him, Adventure Mode must be cleared on Normal or higher in 18 minutes or less. He will appear after Bowser is defeated. How many trophies are in Melee?

I have User Info: Ruins Top Voted Answer. There are also 2 promotional trophies you could have gotten in Japan, and one Japan only trophy, bringing the total to , but those don't really count. User Info: kirkinout. If not the count is You can also have cause in the japanese game you could get the tamagon trophy.

User Info: maximo



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